SATTO Operations Notification:
Welcome to the Naval Surface Warfare Center Indian Head Explosive Ordnance Disposal Technology Division (NSWC IHEODTD) range notification website. This page provides information and regular updates on range operations at our Strauss Ave. Thermal Treatment Point (SATTP) at Indian Head, and Range 3 at Stumpneck. Both ranges are used to treat or test military munitions which may impact public access or have noticeable characteristics such as noise or smoke. The information on this page is primarily directed at public personnel utilizing the waterways around the installation, as they may be impacted by our operations. Please see the links and schedule below for detailed information about upcoming range operations.
A map of the area, with details such as the exclusion zone, range location, and public boat launches can be found by clicking on this link *insert link*. This zone is established by a federal regulation 33.334.240.
SATTP Hotline – For non-emergency questions, comments or concerns regarding range operations please call the Naval Support Activity South Potomac Public affairs Office, (540) 653-8153. For emergencies, please call 911.
SATTP Operations Schedule, restrictions and expected conditions.
Operations are scheduled Tuesday through Thursday of this week between 0700 and 1900 each day. Noticeable impacts such as noise and smoke are expected to last for approximately 30 minutes to one hour. Operations are expected to create the following conditions:
SATTP Statements for Noise and Emissions: The potential to create INTENSE noise, POPPING or BANGING sounds and INTENSE FLAMES with HEAVY ABUNDANT smoke on and around the Mattawoman Creek channel between channel marker Green "1" and Red "6," especially in the vicinity of Flashing Green "3."
Boaters are prohibited from navigating the Mattawoman Creek between channel markers Green “1” and Red “6”. It is recommended that boat traffic should operate as far south as possible when navigating the Mattawoman Creek channel between channel marker Green "1" and Red "6," especially in the vicinity of Flashing Green "3."